BabyMachine VR

Project
A small Virtual Reality music experience created as part of hack/jam Patchathon of Nordic Game Conference. The work was created within few days within the Virtual Reality environment of the software Patch.XR that gives the opportunity to creators to directly program sound and visuals in VR.

The project was as part of my research activity in music and VR, while learning and testing a new Virtual Reality programming app which is still in development, with direct interaction of the developing team to improve the program and do user testing on the spot.

Music-Visuals
The music VR experience is a study of some of the capabilities of the VR software Patch.XR. I created a grotesque nightmare for the user, both the visuals and music, with a score composed and orchestrated
in space. Increasingly over-sized babies are turning cogs of machine while the sounds control their rotation speed.